#!/usr/bin/env bash if [ "$#" -ne 2 ] then echo "Usage (note: only call inside xcode!):" echo "compile-library.sh " exit 1 fi # what to pass to cargo build -p, e.g. your_lib_ffi FFI_TARGET=$1 # buildvariant from our xcconfigs BUILDVARIANT=$2 RELFLAG= if [[ "$BUILDVARIANT" != "debug" ]]; then RELFLAG=--release fi set -euvx if [[ -n "${DEVELOPER_SDK_DIR:-}" ]]; then # Assume we're in Xcode, which means we're probably cross-compiling. # In this case, we need to add an extra library search path for build scripts and proc-macros, # which run on the host instead of the target. # (macOS Big Sur does not have linkable libraries in /usr/lib/.) export LIBRARY_PATH="${DEVELOPER_SDK_DIR}/MacOSX.sdk/usr/lib:${LIBRARY_PATH:-}" fi IS_SIMULATOR=${IS_SIMULATOR:=0} if [ "${LLVM_TARGET_TRIPLE_SUFFIX-}" = "-simulator" ]; then IS_SIMULATOR=1 fi for arch in $ARCHS; do case "$arch" in x86_64) if [ $IS_SIMULATOR -eq 0 ]; then echo "Building for x86_64, but not a simulator build. What's going on?" >&2 exit 2 fi # Intel iOS simulator export CFLAGS_x86_64_apple_ios="-target x86_64-apple-ios" $HOME/.cargo/bin/cargo build -p $FFI_TARGET --lib $RELFLAG --target x86_64-apple-ios -F mobile ;; arm64) if [ $IS_SIMULATOR -eq 0 ]; then # Hardware iOS targets $HOME/.cargo/bin/cargo build -p $FFI_TARGET --lib $RELFLAG --target aarch64-apple-ios -F mobile else $HOME/.cargo/bin/cargo build -p $FFI_TARGET --lib $RELFLAG --target aarch64-apple-ios-sim -F mobile fi esac done